DryFire from DryFire Midwest is the only electronic, laser generated target simulator for skeet, trap and sporting clays to receive the HHHHH FIVE STAR AWARD from Shotgunworld.com
Target Simulators for Game and Clay Shooters
Perfection Through Practice
just missed a hard crossing pair. You thought your lead and swing was right but
the call was "lost a pair". Wouldn't you like to know why you missed
that pair and then practice that shot over and over again until you're perfect.
Well now you can and for less than the price of a good shotgun. Imagine yourself standing on a Sporting Clay station (or a skeet or trap
DryFire does all three plus many others) ready and waiting for that hard crossing
true pair. You set up your stance ready to take
the clays directly in front of you, at your chosen "break point", and
then swing back about half way to the trap on the left ready to spot the clay as
it emerges from the trees.
Call "Pull" swing and fire. Dead bird. Locate the second target,
swing and fire. Dead Bird. DryFire allows you to duplicate that shot or
any other shot in your own home.
Call "Pull" swing and fire. Dead bird. Locate the second target, swing and fire. Dead Bird. DryFire allows you to duplicate that shot or any other shot in your own home.
The DryFire simulator is a metal box (about 6" x 6" x 4.25" - including height of camera head) that can project a moving target spot on a wall in front of you. It is used in conjunction with a Windows-based PC.
What it can do:
It does not project an image of the range on your wall. DryFire is not a PC data projector.
No projector can handle targets as accurately as DryFire can produce them. A projector can be fun - we use them ourselves for demo days - but they are not suitable for serious practice on a wide range of different target types. Click here to see full details of the sort of room required to run DryFire.
The DryFire gun assembly fits on your shotgun with a soft plastic insert down your muzzle. The trigger assembly clips around the trigger. You take up position facing the wall and when you press the trigger it fires a pulse of invisible infrared light at the wall. The simulator also contains a camera that follows the path of the target spot. When you shoot at the wall the camera picks up exactly were you fired.
The system is controlled by a PC that works out whether you had a hit or not. To do this it takes into account:
The PC screen shows you exactly where you fired and tells you where the center of your shot string was in relation to the clay - so far behind, so far above etc.
It does what we say it does - no more and no less. That's it. This very brief explanation should tell you whether or not DryFire will be helpful to your shooting practice. Before you decide, it might be a good idea to check out our pre-purchase checklist page.
For less than $795 you can achieve Perfection through Practice.
Copyright 2003 Communication Concepts and The DryFire Corporation. All rights reserved.
Information contained on this site is subject to change without notice.
Communication Concepts, PO Box 2, Brainerd, MN 56401, 218-963-4616
Updated January 25, 2004